Green Lantern #4 Review
Written by: Jeremy Adams Art by: Xermánico Colors by: Romulo Fajardo Jr. Letters by: Dave Sharpe Cover art by: Xermánico Cover price: $4.99 Release date: October 10, 2023 Green Lantern #4 brings the Scarlet Speedster to Coast City when Sinestro's plan to take Hal's ring leads to a disaster only a team-up can solve. Is Green Lantern #4 Good? Short on purpose but long on fun, Jeremy Adams's latest chapter in the saga of the world's greatest ring-slinger takes a nasty turn when Sinestro pays Hal Jordan a visit in Green Lantern #4. Plenty of cool things happen, and Adams peppers in plenty of reminders about Hal Jordan, his buddy cop relationship with Bary Allen, and how the two get along in their personal lives as well as when they face supervillain threats. When last we left Hal Jordan, he tested out some limits of his new ring and helped Carol Ferris investigate a break-in at one of her research hangars. The break-in was led by a ring-less Sinestro and his squad of hired alien goons. Now, Sinestro takes the direct approach by paying a surprise visit to Hal to express his intention to take Hal's ring, or he'll set off a trio of sonic bombs placed around the city. When Sinestro's ultimatum doesn't go as planned, Hal comes in fast reinforcements to help find the bombs, catch up on life updates, and stop Major Disaster from making a mess in a separate incident. On the whole, Adams's script is a light, fun adventure that gives the Flash an excuse to lend his green pal a hand to solve two destructive activities for the price of one visit. However, light and fun are either positive or negative, depending on your point of view. Sinestro's explosive exit is handled with relative ease, and the growing threat of alien tech getting distributed to all the wrong people on Earth is passively acknowledged, but it doesn't feel dangerous... yet. Adams is planting seeds, but the seeds still feel underdeveloped because no stakes have been established. In fairness, Adams may be simply taking the first several issues to establish his voice and status quo for Hal, so some leeway is granted, but the series needs to pick up the pace or hit Hal with a big development to keep readers invested. What's great about Green Lantern #4? Hands down, Hal and Barry's team-up is just plain fun. The mystery surrounding Sinestro's new status quo and the growing distribution of alien tech are mildly interesting mysteries, but it's the superhero shenanigans that give this comic a leg up. What's not so great about Green Lantern #4? If the series has a direction, it's not clear yet. Sinestro may be at the heart of the mystery for Hal's first big challenge under Adams, but the mystery doesn't have any meat to it. It would help to establish a threat with stakes. How's the art? Perfect. Xermánico delivers the action, drama, and energy you want out of a superhero comic. The fantastical elements look great, and the visuals move as smoothly as glass. About The Reviewer: Gabriel Hernandez is the Publisher & EIC of ComicalOpinions.com , a comics review site dedicated to indie, small, and mid-sized publishers. Follow @ComicalOpinions on Facebook , Instagram , and Twitter Bits and Pieces: Green Lantern #4 is a bright, fun, action-packed team-up story with the guest hero, The Flash, pitching in to stop two disasters in the making. The team-up action is fun, and Barry and Hal have a natural rapport with each other, but the overall series may be taking a little too long to present Hal with his first big challenge. 8/10

